#include "stdio.h"

typedef unsigned char uint8_t;
typedef unsigned int uint16_t;


#define MAZE_ALL_X      (8)     // 迷宫x方向总格数
#define MAZE_ALL_Y      (8)     // 迷宫y方向总格数

typedef struct MazeGrid{
    uint8_t GridWall;           // 迷宫某格的四周墙壁信息，可据此判断是否来过这格
    uint8_t thisX;              // 迷宫该格的x坐标
    uint8_t thisY;              // 迷宫该格的Y坐标
}strMazeGrid;